Funny Games
Media about home intrusion always works so well on me. The safe surroundings of a home being broken by evil or danger is a very intense topic and this film does it incredibly.
From the first scene in which we see the 2 antagonists on, there's a sense of impending and inevitable doom. Devices like viewer positioning work to make you feel for the family and to align with their side. Paul's 4th wall breaks are so sudden but obviously a great way to get the movie's message across.
So when the story evolves, expectantly taking a bad turn for the family, and there's finally a way out (by the mother shooting Peter), it's like a slap in the face to see that absolutely nothing could've happened to prevent the final outcome. The movie had made us wait for this moment of deserved revenge, only to laugh in your face and punch you in the gut.
There's a question being asked about the morals of audiences, and with that how a bigger demand of certain stories shapes what kind of movies are being made. This is a bold and interesting take on it and recommendable if you wanna have a really shitty day