Dune: Part Two
When you think of memorable sci-fi films, you almost always think of the past. You'd think Star Wars, Bladerunner, 2001: A Space Odyssey, Aliens, the list goes on. You would need to span decades back for top-tier science fiction films, a genre that would be perfect for this day and age with the powerful computers and engines we can use to generate the difficult and complex concepts that were previously only expected to be imagined. Isn't that silly?
You could argue that films like Interstellar prove that modern sci-fi isn't all bad, and I agree, but that was still one decade ago. Since then, we've had the disappointment that was Rebel Moon and three films worth of insult and money-grabbing nonsense that were the new Star Wars films.
After all those failures, Dune feels like an oasis in a sorrowful desert. It's narratively, audibly and visually outstanding. It is a fantastic depiction of Herbert's novels, and though the six-hour runtime still isn't enough to depict how detailed and intricate the book was, the film is still able to replicate what makes the Dune novels so appealing.
I don't need to write paragraphs complimenting and praising it; the film speaks for itself. I believe we're in good hands and that Dune: Messiah will be done beautifully. I do think about the further sequels and how well they can be adapted, but that's something to think about years from now.
For now, Dune serves as a reminder to big film studios and independent creators that sci-fi is still a beloved genre among audiences. There are still too many amazing sci-fi novels out there that haven't been or have been but were poorly adapted and incredible concepts that are still stuck in artbooks or unfinished scripts.