Pan's Labyrinth
PAN’S LABYRINTH PATCH NOTES v2.0.06
Chalk - NERF
change: now only able to create one doorway
dev note: this item has been dominating the meta for quite some time now. this nerf should severely limit its versatility and power ceiling, allowing other strategies to become viable.
**Labyrinth - NERF
change:** removed ability to alter reality
dev note: although the Labyrinth is a core gameplay element, we felt it just wasn’t offering a significant challenge. in this patch we’re fixing a bug which many players exploited, causing the maze to rearrange its stones and reveal the path to the end. this change should place a greater emphasis on player skill rather than unintended skips.
**Grapes - BUFF
change:** added 15-second delay before awakening demon
dev note: many players have lamented Grapes as the worst item in the game, and they have a point. instantly triggering a boss fight is a horrible effect with no upside, especially when players already have to deal with the Hourglass’s restrictive playstyle. this change should give players a head start and marginally increase this item’s utility.
**Kitchen Knife - BUFF
change:** 1.5x damage increase
dev note: this weapon is simply too weak for how late-game it is, often unable to kill high-HP enemies after 3 or more stabs. we want to reward players who can keep it concealed before attacking and hopefully this damage buff achieves that goal.
**Blood - BUFF
change:** less blood is required to unlock the secret true ending
dev note: though it has powerful synergies with items like Mandrake, many players find this item difficult to use effectively. mainly, the fact that you have to die before it lets you talk to your dead jesus father is unintuitive and most players only discovered this accidentally after being shot.
Pedro - REWORK
change: siblings —> dating
dev note: ¡pedro, pedro!
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(also, 100th movie yay!)